Placing puzzles from 4096x. Every one runs in your browser and ends at 4096.
SeedPick up a pit and sow its numbers one per pit round the board. A number dropped on its twin merges, and a full pit can take no more.HivePlace the number in hand in any empty cell of a honeycomb. Beside its twin it merges, and the double merges again with its own twin, two at a time.BingoSet each number on an empty square of a bingo card. When a row or column fills up it calls, and twins side by side in it merge, then the line closes up.BlastSet each number down on an empty square or on its twin. Its blast shoves the 8 tiles round it one square outward, and a tile shoved into its twin merges with it.QueueNumbers wait in a queue that reads like a page. Add the next one at the front or the back, and merge twins that sit side by side or one above the other.BracketSeed numbers into the first round of a bracket. Twins merge into their double and move up a round, until one side meets the other in the final.FitLay numbered pieces on the board. A tile lands on an empty cell or on its twin, and every twin it touches merges in.DeckLay each card at the foot of one of four columns. A match merges and climbs the column, and a discard gets you out of a jam.